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Respeecher

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At a glance

Price
from 9 $/mo
Vendor
Respeecher

Specifications & properties

Key decision factors

Pricing model
Paid 1
Audio functions
  • Voice cloning
  • Text-to-speech
  • Voice changer
1
Commercial usage rights
Full commercial use 1

Pricing

Price from
9 $/mo 1
Free tier
No 1

Integration

API available
Yes 1

Compliance

Voice cloning consent check
Yes 1
Report data / suggest a correction

Metrics vs. the category

Supported languages
n/a
Latency (real-time audio)
n/a

Consent-based voice cloning and speech-to-speech voice conversion used in film and media, plus a self-serve marketplace with TTS and STS subscriptions from $9/month. No permanently free plan, only a free trial.

Profile

Respeecher is a voice-cloning and speech-to-speech conversion company best known for consent-based, production-grade voice work — its technology recreated a young Luke Skywalker's voice for Disney's The Mandalorian and has been used on Cyberpunk 2077, The Brutalist and National Geographic's Endurance. It serves two distinct audiences: film, TV, game and audiobook studios who commission custom, ethically-sourced voice conversions under negotiated (often custom-quoted) terms, and developers who want self-serve text-to-speech or speech-to-speech through the Respeecher Marketplace and the pay-as-you-go Respeecher Space API. Pricing is a mix: published self-serve plans and API rates for the developer products, and custom/contact-based pricing for bespoke entertainment-industry projects.

Who builds it

Respeecher is a Ukraine-founded voice AI company that pairs proprietary voice-conversion models with in-house sound engineers to fine-tune results for professional production. Its core custom workflow: a client supplies isolated recordings of a "source" performer and a "target" voice (with the target voice owner's written consent), Respeecher checks whether the data covers the needed emotional range, then converts the source performance into the target's timbre while preserving the original's emotion and timing. Its Marketplace and Space API let developers generate speech from 100+ licensed stock voices without a custom engagement.

Core features

  • Speech-to-speech voice conversion — converts a source performer's delivery into a target voice while preserving the original performance's emotion, timing and intonation, used for de-aging, dubbing and character continuity (e.g., young Luke Skywalker in The Mandalorian).
  • Consent-based cloning process — Respeecher states it requires written permission from voice owners, does not use voices without permission in ways that could affect someone's privacy or livelihood, and has said publicly it has never cloned a voice without consent.
  • Voice Marketplace — a self-serve library of 100+ licensed, ethically-sourced TTS voices filterable by age, gender, pitch and nationality, usable via web app or API.
  • Respeecher Space real-time API — a low-latency (~200ms) TTS/streaming API pay-as-you-go at $2 per 60,000 characters, with Unity and Unreal SDKs for games and interactive voice agents.
  • Revenue share for voice talent — Respeecher states voice talent receives at least 25% of all revenue generated from their licensed voice.
  • Accent and multilingual support — the Marketplace TTS model covers English, Spanish and German text, and speech-to-speech supports 10+ English accents (e.g., Australian, British, Indian).

Pricing

Respeecher runs two pricing tracks:

  • Self-serve Marketplace credits: from a $5 Starter Pack (5 credits, ~20,000 TTS characters or 5 minutes speech-to-speech) up to a $250 pack (500 credits, ~2 million characters or 500 minutes), plus monthly subscriptions — TTS Only at $18/month (100,000 characters), Creator at $89/month (400,000 characters, 90 STS minutes) and Power at $499/month (3 million characters, 900 STS minutes); yearly billing saves 17%, and a free trial is offered.
  • Respeecher Space API: pay-as-you-go at $2 per 60,000 characters (roughly $2/hour of audio), no subscription required.
  • Enterprise / custom entertainment projects: the company's flagship film, TV and game voice-cloning work (e.g., The Mandalorian) is quote-based — Respeecher does not publish a price list for bespoke productions and asks prospective clients to submit project details for evaluation.

Who it's for

Respeecher fits two different buyers. Indie developers, podcasters and game studios needing quick, licensed narration or in-engine dialogue can go self-serve through the Marketplace or Space API starting at a few dollars. Film, TV and AAA game studios that need a specific real (or historical) voice recreated with consent, legal clearance and hands-on sound engineering — the use case Respeecher is best known for — should expect a custom, quote-based engagement, similar to its Mandalorian, Cyberpunk 2077 and Endurance work.

Frequently asked questions

What does Respeecher cost?

It depends which product you use. Respeecher's self-serve Marketplace starts at $5 for a small credit pack (~20,000 TTS characters or 5 minutes of speech-to-speech) and has monthly subscriptions from $18/month (TTS Only) to $499/month (Power); the Respeecher Space real-time API is pay-as-you-go at $2 per 60,000 characters. Respeecher's flagship custom voice-cloning work for film, TV and games — the kind used on The Mandalorian — is not on a published price list; it is quoted per project after Respeecher reviews the source material. Check the current Marketplace pricing page, as self-serve rates can change.

Is Respeecher free?

Not on an ongoing basis. Respeecher offers a free trial to test its speech-to-speech and text-to-speech quality, but there is no permanent $0 tier — after the trial, usage runs on paid Marketplace credits/subscriptions or the pay-as-you-go Space API. Its custom entertainment-industry voice-cloning projects are always a paid, quoted engagement.

Does Respeecher support voice cloning?

Yes — voice cloning and speech-to-speech conversion are Respeecher's core product. Its custom service converts a source performer's delivery into a target person's voice while preserving the original performance's emotion and timing, the technique behind young Luke Skywalker's voice in The Mandalorian and character work in Cyberpunk 2077. Separately, its self-serve Marketplace and Space API offer 100+ pre-built licensed voices rather than a custom clone of a specific individual.

What ethical or consent safeguards does Respeecher use for voice cloning?

Respeecher positions consent as central to its process: it states it requires written permission from the owner of any voice it clones, does not use voices without permission where doing so could affect someone's privacy or ability to earn a living, and facilitates compensation negotiations between the project owner and the voice owner (who can also withdraw consent). For deceased or historical figures, it says it works with estates or families to obtain consent. Its CEO has stated publicly that Respeecher has never cloned a voice without consent in the company's history.

Can I use Respeecher's audio commercially?

Yes, on any paid plan — Respeecher states commercial use is allowed across its subscription and API tiers, with only the free trial excluded from commercial use. For the Marketplace, voices are described as fully licensed and ethically sourced, with voice talent contractually guaranteed at least 25% of the revenue generated from their voice. For bespoke entertainment projects, commercial rights are negotiated as part of the custom project agreement.

Does Respeecher have an API?

Yes. Respeecher Space is a real-time TTS/streaming API priced pay-as-you-go at $2 per 60,000 characters, with roughly 200ms latency and SDKs for Unity and Unreal aimed at games, voice agents and interactive dialogue. The Marketplace's TTS and speech-to-speech tools are also available via API and plugin in addition to the web app. Respeecher's custom entertainment-grade voice cloning, by contrast, is delivered as a direct production engagement rather than a self-serve API call.